Showing posts with label Pokémon. Show all posts
Showing posts with label Pokémon. Show all posts

Wednesday, 26 July 2017

Here’s the schedule for when Legendary Pokémon will come and go in Pokémon GO

Ever since the first Legendary Pokémon (read: ultra strong, ultra rare Pokémon that require groups of 10-20 players to capture) appeared in Pokémon GO shortly after the upset that was GO Fest, one thing has remained unclear: were the Legendaries here to stay?

Niantic had multiple in-game events/bonuses running in parallel with scheduled ending times, and no one seemed to know if these ending times also affected Legendaries. Everyone seemed to have heard something different, and no one really seemed to have a clear answer.

Niantic CEO John Hanke has just released the most official answer yet, releasing a proper schedule for the comings and goings of the next few Legendaries to hit the game.

Here’s what it looks like:

  • Articuno (Team Mystic’s mascot) was released on July 22nd and will be available through Monday, July 31st
  • Moltres (Valor’s mascot) will be released on Monday, July 31st and will be available through Monday, August 7th
  • Zapdos (Instinct’s mascot) will be released on Monday, August 7th and will be available through Monday, August 14th

Curiously, no word yet on whether Lugia (the other Legendary released on July 22nd) will hang around.

It may seem weird to have something come and go like this — particularly something that most players will want and be upset to miss. But releasing them all at once would keep people interested for a day or two, max — staggering them like this keeps them popping back in for weeks at a time.

And will these birds ever make appearances down the road, after their initial in-game stints are through? No word on that yet, either — but I’d bet on yes. It would be a bit weird (and self-defeating) if newcomers were never able to get their hands on them. For many, Pokémon has always been about completing a collection; if your collection will always be missing some of the game’s most substantial ‘mon, why bother?

Friday, 21 July 2017

Pokémon Go Players Are Preparing For Legendaries By Powering Up Golem


Legendaries are typically the most powerful monsters in the compendium, so getting one this weekend is likely going to be tough. Fortunately, players are already figuring out the most efficient counters to all the possibilities.

During the legendaries trailer, we can spot a handful of familiar faces: Zapdos, Moltres, Articuno, Ho-oh, Lugia, and even Mewtwo. Technically, the second generation of legendaries should also include the likes of creatures like Suicune and Celebi, but they weren’t actually pictured in the footage at all. Judging by how heavily Pokémon Go has emphasized the birds already—they are, after all, the emblems for the different teams—and judging by the trailer itself, it seems like a pretty good bet that the first legendary is going to be a bird. Hell, we know that the birds are already in the game, they’re just not widely available yet.

It would follow, then, that you want a monster that can take down a legendary bird. For months now, players have theorized that one of the best possible match-ups is Golem. It’s a funny choice—Golem isn’t the first critter that comes to mind when you think of strong Pokémon, and he’s not exactly tearing up competitive Pokémon in the main games. Still, some of the most hardcore players out there are powering up Golems right now, or at least recommending that everyone do so.

Golem, you see, is a rock / ground-type monster that has a max CP of 2916 and an attack of 211. This means he’ll be effective against Articuno, Moltres, and Lugia, all of which are weak to rock, and he’ll be effective against Zapdos, because ground-type is strong against electricity. No surprise, then, that players specifically want Golem with with Rock Throw, Stone Edge, or Rock Blast, all of which A) can actually hit their flying targets B) are powerful moves. If you have a Golem, and the Stardust/Candy to spare, it might not be a bad idea to start beefing that rock up to prepare for the upcoming legendary raids.

Thursday, 28 April 2016

Pokémon GO UK release date rumours, price, video trailer, new details confirmed: Pokémon GO gameplay video leaked

Pokémon is coming to the real-world with a new Pokémon GO augmented-reality game for Android and iPhone. We reveal the Pokémon GO UK release date rumours, price and gameplay details, plus video trailer and new confirmed details. Plus: Pokémon GO gameplay video leaked.


Pokémon is coming to the real-world with a new Pokémon GO augmented-reality game for Android and iPhone and companion Pokémon GO Plus device. Here's all there is to know about Pokémon GO and Pokémon GO Plus, including the Pokémon GO UK release date rumours, price and gameplay details. Plus: Pokémon GO gameplay video leaked. Also see: Pokémon Co-Master release date, Pokemon Sun and Moon release date, and Best Android games 2016.

What is Pokémon GO?

Pokémon GO is a mobile game for Android and iPhone that is being developed by The Pokémon Company and Niantic, a former Google startup that has since branched out on its own and is known for its earlier augmented-reality mobile game Ingress. Nintendo is also contributing with the development and manufacture of the companion Pokémon GO Plus (see below for more details on that).

Pokémon GO is a mobile app that you download to your Android smartphone or iPhone, but play in the real world through augmented reality.

In Pokémon GO the aim is to locate, catch, battle and trade Pokémon, and you are encouraged to connect with other nearby Pokémon GO players as you do so.

John Hanke, founder of Niantic, said: "For the first time, Pokémon will roam free in the real world. Pokémon GO will allow players to capture Pokémon who inhabit parks, shopping areas, sidewalks and the countryside all around the world. Imagine discovering a Squirtle hiding along the waterfront in San Francisco, a Bulbasaur at Shinjuku Station or a Pikachu beneath the Eiffel Tower."

Still confused? The Pokémon GO video trailer at the top of this page and below leaked gameplay video might help to make things a bit clearer for you.

Pokémon GO: New details confirmed

Pokémon GO field testers aren't allowed to give away details about the upcoming game, having signed a non-disclosure act, but that hasn't stopped them. Various YouTube videos have been uploaded and then pulled, and one particular Reddit thread has caught the attention of those looking for new information on Pokémon GO. Here are some details we've learned:
  • The current build of the game has only the original 150 Pokémon
  • You can attempt to catch Pokémon when you come across them, and every Pokémon you catch gains you a shard of an evolution crystal. This is used for your Pokémon to evolve
  • When trying to catch a Pokémon your Pokéball appears to enlarge and contract. The smaller is the circle the more likely you are to catch the Pokémon
  • When you successfully catch a Pokémon you get a XP boost, which can net you between 100- and 500XP depending on its rarity. You can also earn XP for a good throw
  • Pokémon that come from eggs are stronger than most wild Pokémon in the Pokémon Go
  • Around 30- to 50 percent of Ingress portals have been turned into Pokestops, which act as item portals and are especially important in rural areas
  • Pokéballs can be thrown in several ways, including straight balls, curve balls and flick balls, but wild Pokémon can deflect them
  • Eevee, Pikachu, Bulbasaur, Charmander and Squirtle are apparently difficult to find and catch
  • There is some sort of speed mechanic within the game that notices when you're going too fast and won't count your movement as progress toward an egg
  • Two Pokémon of the same breed can have different moves
  • The time of day does not currently seem to affect the availability of Pokémon
  • It's currently not possible to alter the avatar you design when first launching the game

Pokémon Red, Green, Blue, And Yellow Top 1.5 Million Downloads On Virtual Console


Nintendo announced during their latest financial results briefing that Pokémon Red, Green, Blue, and Yellow has surpassed a total worldwide sales of over 1.5 million units, with most coming from the American market

Worldwide, the four Virtual Console titles – Pokémon Red, Green, Blue and Pikachu – have been downloaded more than 1.5 million times. More than half of these downloads came from the American market. Since the start of the calendar year, Pokémon has been the subject of much attention in America, and sales are showing a favorable trend. Although these are downloadable software titles, download codes sold through retail stores have been a high proportion of sales in Japan. We believe that we have successfully created a chance to appeal to the nostalgia of consumers who played these titles when they first came out.


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