Saturday, 18 June 2016

Call of Duty: Infinite Warfare – What we know so far


The debut trailer of Call of Duty: Infinite Warfare (COD:IW) did not receive positive feedback for a number of reasons. Some felt that expanding the war beyond earth felt unnecessary. Others argued the game should stick to more realistic wars. The rest were simply unimpressed with what they’ve seen from the short video.

After the gameplay trailer of COD:IW was released, however, many changed their tune. The trailer showcased the different creative and seamless ways one can use to initiate combat in space and on the ground. Many were interested in seeing more.

We were able to watch an extended gameplay presentation showing how things would really play out in COD IW.

We also spoke with Eric Monacelli, Director of Communications at Infinity Ward to learn more about the latest Call of Duty game. Here’s what we've gathered so far.



Moving beyond earth

As well all know by now COD:IW will have missions taken in outer space and they will span the solar system. Many have wondered why this is the case and why Infinity Ward chose to go in this direction.

According to Monacelli, the team felt that space would be a great arena to explore both story wise and combat wise. They believed that there were a lot of opportunities to look at when it comes to fighting in zero gravity and in terms of what can be done to make gameplay more exciting and action packed.

The team even sought advice from various military and space agencies to help craft their ideas for futuristic combat in space.

But that’s not to say that a majority of the combat zones will now take place in zero gravity. Monacelli stressed that the game is still boots-on-the-ground.

Aside from fighting in Earth and outer space there will even be opportunities to take the fight on the terrain of different planets, moons, and even asteroids.



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